Ares (Marvel)
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Ares - PL 15

Strength 12, Stamina 13, Agility 7, Dexterity 6, Fighting 13, Intellect 1, Awareness 5, Presence 5

Advantages
Accurate Attack, All-out Attack, Assessment, Chokehold, Daze (Intimidation), Defensive Attack, Diehard, Equipment 26, Fast Grab, Fearless, Great Endurance, Improved Aim, Improved Critical 4: Axe Strike: Strength-based Damage 4, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative, Improved Smash, Improved Trip, Inspire 2, Instant Up, Jack-of-all-trades, Leadership, Move-by Action, Power Attack, Precise Attack (All) 4, Prone Fighting, Quick Draw, Ranged Attack 4, Seize Initiative, Takedown 2, Weapon Bind, Weapon Break

Skills
Acrobatics 1 (+8), Athletics 7 (+19), Close Combat: Axe Strike: Strength-based Damage 4 1 (+14), Close Combat: Melee Weapons 1 (+14), Close Combat: Unarmed 5 (+18), Deception 5 (+10), Expertise: Tactics 17 (+18), Insight 6 (+11), Intimidation 8 (+13), Investigation 2 (+3), Perception 6 (+11), Persuasion 4 (+9), Ranged Combat: Firearms 4 (+10), Stealth 6 (+13), Treatment 2 (+3), Vehicles 2 (+8)

Powers
Armor of Ares (Removable)
Protection: Protection 3 (+3 Toughness)
Axe of Haephastus (Easily Removable (indestructible))
Axe Strike: Strength-based Damage 4 (Easily Removable, DC 31, Advantages: Improved Critical 4; Incurable, Penetrating 16)
Magical Ability
Magical Sense: Senses 4 (Awareness: Magic, Supernatural, Divine, Detect: Magic, Supernatural, Divine 2: ranged, Extended: Choose Sense 1: x10)
Travel to Olympus/Earth: Movement 1 (Dimensional: Olympus 1: one dimension, 50 lbs.)
Weapon Summoning: Summon 4
Magical Sense: Senses 3 (Awareness: Magic & Supernatural, Detect: Magic & Supernatural 2: ranged)
Olympian God of War
Comprehend: Comprehend 3 (Languages - Read All, Languages - Speak All, Languages - Understand All)
Godly Immunities: Immunity 12 (Aging, Life Support, Sleep)
Impervious Defense: Impervious Toughness 14
Regeneration: Regeneration 20 (2 per round)
Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
Leaping: Leaping 4 (Alternate; Leap 120 feet at 30 miles/hour)

Equipment
Assault Rifle, Flash Grenade, Fragmentation Grenade, Heavy Pistol, Knife, Plastic Explosive, Rocket Launcher, Smoke Grenade, Spear, Sword

Offense
Initiative +11
Assault Rifle, +14 (DC 20)
Axe Strike: Strength-based Damage 4, +14 (DC 31)
Flash Grenade, +14 (DC Dog/Fort 14)
Fragmentation Grenade, +14 (DC Dog 15)
Grab, +13 (DC Spec 22)
Heavy Pistol, +14 (DC 19)
Knife, +14 (DC 28)
Plastic Explosive (DC Dog 20)
Rocket Launcher, +10 (DC 25)
Smoke Grenade, +14 (DC 19)
Spear, +14 (DC 30)
Sword, +14 (DC 30)
Throw, +10 (DC 27)
Unarmed, +18 (DC 27)

Complications
Motivation: Recognition
Motivation: Thrills
Obsession

Languages
Native Language

Defense
Dodge 14, Parry 14, Fortitude 16, Toughness 16, Will 14

Power Points
Abilities 124 + Powers 82 + Advantages 66 + Skills 39 (77 ranks) + Defenses 20 = 331