Bengal
Bengal_h.jpg

Bengal - PL 10

Strength 3, Stamina 3, Agility 7, Dexterity 7, Fighting 12, Intellect 3, Awareness 7, Presence 3

Advantages
Agile Feint, All-out Attack, Assessment, Benefit, Ambidexterity, Chokehold, Close Attack, Defensive Roll 3, Diehard, Equipment 2, Fast Grab, Fearless, Grabbing Finesse, Great Endurance, Hide in Plain Sight, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative 2, Improved Trip, Instant Up, Jack-of-all-trades, Move-by Action, Power Attack, Precise Attack (All) 4, Precise Attack (Ranged, Concealment), Prone Fighting, Quick Draw, Ranged Attack 5, Skill Mastery: Acrobatics, Skill Mastery: Stealth, Takedown 2, Throwing Mastery 4, Tracking, Trance, Weapon Bind, Weapon Break

Skills
Acrobatics 10 (+17), Athletics 14 (+17), Close Combat: Twin Sai Strike: Strength-based Damage 1 3 (+15), Close Combat: Unarmed 4 (+16), Deception 8 (+11), Insight 4 (+11), Intimidation 6 (+9), Investigation 2 (+5), Perception 6 (+13), Persuasion 2 (+5), Ranged Combat: Bow: Strength-based Damage 2 3 (+10), Ranged Combat: Shuriken Throw: Strength-based Damage 1 4 (+11), Sleight of Hand 2 (+9), Stealth 10 (+17), Vehicles 2 (+9)

Powers
Bow: Strength-based Damage 2 (DC 20; Increased Range: ranged, Multiattack)
Keen Senses: Senses 3 (Accurate: Scent, Tracking: Choose Sense 1: -1 speed rank)
Peak Physical Conditioning (Advantages: Diehard, Great Endurance)
Leaping: Leaping 1 (Leap 15 feet at 4 miles/hour)
Speed: Speed 3 (Speed: 16 miles/hour, 250 feet/round)
Shuriken Throw: Strength-based Damage 1 (Removable, DC 19; Increased Range: ranged, Multiattack, Penetrating; Diminished Range)
Twin Sai Strike: Strength-based Damage 1 (Easily Removable, DC 19; Multiattack, Split: 2 targets)

Equipment
Bow [Bow: Strength-based Damage 2, DC 20; Increased Range: ranged, Multiattack], Shurikens [Shuriken Throw: Strength-based Damage 1, Removable, DC 19; Increased Range: ranged, Multiattack, Penetrating; Diminished Range], Twin Sai [Twin Sai Strike: Strength-based Damage 1, Easily Removable, DC 19; Multiattack, Split: 2 targets]

Offense
Initiative +15
Bow: Strength-based Damage 2, +15 (DC 20)
Grab, +13 (DC Spec 17)
Shuriken Throw: Strength-based Damage 1, +16 (DC 19)
Throw, +12 (DC 22)
Twin Sai Strike: Strength-based Damage 1, +16 (DC 19)
Unarmed, +17 (DC 18)

Complications
Enemy
Motivation: Justice

Languages
Native Language

Defense
Dodge 14, Parry 14, Fortitude 9, Toughness 6/3, Will 9

Power Points
Abilities 90 + Powers 9 + Advantages 50 + Skills 40 (80 ranks) + Defenses 17 = 206