Bulldozer
bulldozer.jpg

Bulldozer (Henry Camp) - PL 10

Strength 9, Stamina 8, Agility 3, Dexterity 3, Fighting 6, Intellect 0, Awareness 0, Presence 0

Advantages
All-out Attack, Fast Grab, Improved Grab, Improved Trip, Move-by Action, Power Attack, Ranged Attack 2

Skills
Athletics 2 (+11), Close Combat: Charge: Strength-based Damage 2 3 (+9), Close Combat: Unarmed 4 (+10), Deception 4 (+4), Expertise: Military 4 (+4), Insight 2 (+2), Intimidation 8 (+8), Perception 4 (+4), Persuasion 2 (+2), Vehicles 2 (+5)

Powers
Bulldozer Helmet (Removable)
Charge: Strength-based Damage 2 (DC 26, Advantages: Improved Trip; Feature: When Hits, Can Attempt A Trip Attack)
Protection: Protection 2 (+2 Toughness)
Energy Absorption: Energy Absorption 13 (Absorbs: Energy, Boost: Strength)
Speed: Speed 3 (Speed: 16 miles/hour, 250 feet/round)
Superhuman Durability
Impervious Defense: Impervious Toughness 12
Protection: Protection 2 (+2 Toughness)
Resistances: Immunity 7 (Disease, Enviromental Conditions (All), Poison; Limited - Half Effect)

Offense
Initiative +3
Charge: Strength-based Damage 2, +9 (DC 26)
Grab, +6 (DC Spec 19)
Throw, +5 (DC 24)
Unarmed, +10 (DC 24)

Languages
Native Language

Defense
Dodge 6, Parry 6, Fortitude 10, Toughness 12, Will 2

Power Points
Abilities 58 + Powers 39 + Advantages 7 + Skills 18 (35 ranks) + Defenses 7 = 129