Circe
circe2.jpg

Circe - PL 14

Strength 0, Stamina 3, Agility 2, Dexterity 3, Fighting 3, Intellect 3, Awareness 4, Presence 4

Advantages
All-out Attack, Artificer, Attractive, Daze (Deception), Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ritualist

Skills
Athletics 2 (+2), Expertise: Magic 15 (+18), Insight 6 (+10), Intimidation 4 (+8), Perception 6 (+10), Persuasion 6 (+10), Ranged Combat: Magic 8 (+11), Treatment 7 (+10)

Powers
Immunity: Immunity 1 (Aging)
Magic
Bestiamorph: Progressive Affliction 8 (1st degree: Dazed, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 18; Increased Range 2: perception, Progressive)
Magic Blast: Blast 17 (DC 32)
Spell of Sleep: Affliction 17 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Asleep, Resisted by: Fortitude, DC 27; Increased Range: ranged)
Spells: Variable 6 (Action 2: free)
Veil of Illussion: Illusion 6 (Affects: All Sense Types, Area: 1000 cft., DC 16; Illusion Area 4, Selective)
Mystic Shield: Force Field 8 (+8 Toughness; Impervious, Sustained)

Offense
Initiative +2
Bestiamorph: Progressive Affliction 8 (DC Will 18)
Grab, +3 (DC Spec 10)
Magic Blast: Blast 17, +11 (DC 32)
Spell of Sleep: Affliction 17, +11 (DC Fort 27)
Throw, +3 (DC 15)
Unarmed, +3 (DC 15)

Languages
Native Language

Defense
Dodge 13, Parry 10, Fortitude 11, Toughness 11, Will 16

Power Points
Abilities 44 + Powers 81 + Advantages 8 + Skills 27 (54 ranks) + Defenses 38 = 198

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