Deathwatch
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Deathwatch (Stephen Lords) - PL 10

Strength 4, Stamina 5, Agility 4, Dexterity 4, Fighting 8, Intellect 4, Awareness 4, Presence 2

Advantages

Accurate Attack, Agile Feint, All-out Attack, Close Attack 2, Defensive Attack, Defensive Roll 3, Diehard, Equipment 2, Hide in Plain Sight, Improved Disarm, Improved Initiative, Improved Trip, Power Attack, Prone Fighting, Quick Draw, Ranged Attack 5

Skills

Acrobatics 7 (+11), Athletics 9 (+13), Close Combat: Unarmed 6 (+14), Deception 7 (+9), Expertise: Ninjitsu 9 (+13), Expertise: Occult 9 (+13), Insight 5 (+9), Intimidation 3 (+5), Investigation 1 (+5), Perception 5 (+9), Persuasion 3 (+5), Ranged Combat: Heavy Pistol 3 (+7), Ranged Combat: Throw 3 (+7), Sleight of Hand 5 (+9), Stealth 7 (+11), Vehicles 1 (+5)

Powers

Death Feed Field

  • Dying Lifeforce Absorption: Burst Area Energy Absorption 12 (Absorbs: Life Force from Dying People, Boost: Strength; Burst Area 3: 120 feet radius sphere)
  • Healing: Healing 12 (Action: move, Energizing, Linked: Dying Lifeforce Absorption: Burst Area Energy Absorption 12, Persistent, Restorative, Triggered: 2 uses - When someone dies within his area of effect; Limited: Can only heal when absorbing)

Death Sense: Senses 5 (Detect: Death 2: ranged, Extended: Choose Sense 3: x1k)

Equipment

Heavy Pistol

Offense

Initiative +8

  • Grab, +16 (DC Spec 14)
  • Heavy Pistol, +12 (DC 19)
  • Throw, +12 (DC 19)
  • Unarmed, +16 (DC 19)

Languages

Native Language

Defense

Dodge 12, Parry 12, Fortitude 7, Toughness 8/5, Will 13

Power Points

Abilities 70 + Powers 103 + Advantages 24 + Skills 42 (83 ranks) + Defenses 23 = 262

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