Deathwatch
deathwatch.JPG

Deathwatch (Stephen Lords) - PL 11

Strength 4, Stamina 5, Agility 4, Dexterity 3, Fighting 8, Intellect 4, Awareness 4, Presence 2

Advantages
Accurate Attack, Agile Feint, All-out Attack, Close Attack 2, Defensive Attack, Defensive Roll 5, Diehard, Equipment 2, Hide in Plain Sight, Improved Disarm, Improved Initiative, Improved Trip, Power Attack, Prone Fighting, Quick Draw, Ranged Attack 5

Skills
Acrobatics 8 (+12), Athletics 10 (+14), Close Combat: Unarmed 4 (+12), Deception 8 (+10), Expertise: Ninjitsu 10 (+14), Expertise: Occult 10 (+14), Insight 6 (+10), Intimidation 4 (+6), Investigation 2 (+6), Perception 6 (+10), Persuasion 4 (+6), Sleight of Hand 6 (+9), Stealth 8 (+12), Technology 1 (+5), Vehicles 2 (+5)

Powers
Death Feed Field
Dying Lifeforce Absorption: Burst Area Energy Absorption 12 (Absorbs: Life Force from Dying People, Boost: Strength; Burst Area 3: 120 feet radius sphere)
Healing: Healing 12 (Action: move, Energizing, Linked: Dying Lifeforce Absorption: Burst Area Energy Absorption 12, Persistent, Restorative, Triggered: 2 uses - When someone dies within his area of effect; Limited: Can only heal when absorbing)
Death Sense: Senses 5 (Detect: Death 2: ranged, Extended: Choose Sense 3: x1k)

Equipment
Heavy Pistol

Offense
Initiative +8
Grab, +14 (DC Spec 14)
Heavy Pistol, +8 (DC 19)
Throw, +8 (DC 19)
Unarmed, +14 (DC 19)

Languages
Native Language

Defense
Dodge 12, Parry 12, Fortitude 8, Toughness 10/5, Will 14

Power Points
Abilities 68 + Powers 103 + Advantages 26 + Skills 45 (89 ranks) + Defenses 25 = 267