Punisher (Frank Castle)
2008-12-09-Punisher2.jpg

Punisher - PL 12

Strength 3, Stamina 4, Agility 6, Dexterity 6, Fighting 12, Intellect 5, Awareness 7, Presence 7

Advantages

Accurate Attack, Agile Feint, All-out Attack, Assessment, Benefit, Ambidexterity, Chokehold, Close Attack 2, Connected, Contacts, Defensive Attack, Defensive Roll 2, Diehard, Equipment 58, Evasion, Fast Grab, Fearless, Grabbing Finesse, Hide in Plain Sight, Improved Aim, Improved Critical 4: Firearms, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative 2, Improved Smash, Improved Trip, Instant Up, Jack-of-all-trades, Move-by Action, Power Attack, Precise Attack (All) 4, Prone Fighting, Quick Draw, Ranged Attack 8, Seize Initiative, Startle, Takedown, Tracking, Ultimate Effort: Toughness, Uncanny Dodge, Weapon Bind, Well-informed

Skills

Acrobatics 4 (+10), Athletics 16 (+19), Close Combat: Close In Weapons 6 (+18), Close Combat: Pepper Spray 5 (+17), Close Combat: Unarmed 6 (+18), Deception 10 (+17), Expertise: Military 10 (+15), Expertise: Streetwise 10 (+15), Insight 8 (+15), Intimidation 10 (+17), Investigation 10 (+15), Perception 10 (+17), Persuasion 8 (+15), Ranged Combat: Blaster Rifle 2 (+8), Ranged Combat: Grenades 5 (+11), Ranged Combat: Pistols 5 (+11), Ranged Combat: Rifles 5 (+11), Ranged Combat: Throw 6 (+12), Sleight of Hand 8 (+14), Stealth 12 (+18), Technology 4 (+9), Treatment 4 (+9), Vehicles 8 (+14)

Equipment

Assault Rifle, Blaster Pistol, Blaster Rifle, Bow, Brass Knuckles, Bulletproof Vest, Crossbow, Flash Grenade, Flash-bang, Fragmentation Grenade, Grenade Launcher, Heavy Pistol, Hold-out Pistol, Knife, Machine Pistol, Pepper Spray, Plastic Explosive, Rocket Launcher, Shotgun, Shuriken, Sleep Gas Grenade, Smoke Grenade, Sniper Rifle, Stun Gun, Submachine gun, Taser, Tear Gas Grenade

Offense

Initiative +14

  • Assault Rifle, +19 (DC 20)
  • Blaster Pistol, +19 (DC 20)
  • Blaster Rifle, +16 (DC 23)
  • Bow, +14 (DC 21)
  • Brass Knuckles, +20 (DC 19)
  • Crossbow, +14 (DC 18)
  • Flash Grenade, +19 (DC Dog/Fort 14)
  • Flash-bang, +19 (DC Dog/Fort 14)
  • Fragmentation Grenade, +14 (DC Dog 15)
  • Grab, +14 (DC Spec 16)
  • Grenade Launcher, +19 (DC 20)
  • Heavy Pistol, +19 (DC 19)
  • Hold-out Pistol, +19 (DC 17)
  • Knife, +20 (DC 19)
  • Machine Pistol, +19 (DC 18)
  • Pepper Spray, +19 (DC Dog/Fort 14)
  • Plastic Explosive (DC Dog 20)
  • Rocket Launcher, +14 (DC 25)
  • Shotgun, +19 (DC 20 )
  • Shuriken, +20 (DC 16)
  • Sleep Gas Grenade, +19 (DC Dog/Fort 14)
  • Smoke Grenade, +19 (DC 19)
  • Sniper Rifle, +19 (DC 20)
  • Stun Gun, +19 (DC Fort 15)
  • Submachine gun, +19 (DC 19)
  • Taser, +19 (DC Fort 15)
  • Tear Gas Grenade, +19 (DC Dog/Fort 14)
  • Throw, +20 (DC 18)
  • Unarmed, +20 (DC 18)

Complications

Enemy
Obsession

Languages

Native Language

Defense

Dodge 14, Parry 14, Fortitude 10, Toughness 10/4, Will 14

Power Points

Abilities 100 + Powers 0 + Advantages 116 + Skills 86 (172 ranks) + Defenses 23 = 325

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