Madame Masque
madamemasque.JPG

Madame Masque (Giuletta Nefaria) - PL 10

Strength 2, Stamina 3, Agility 4, Dexterity 4, Fighting 10, Intellect 6, Awareness 2, Presence 4

Advantages
Agile Feint, All-out Attack, Assessment, Benefit, Wealth 3 (millionare), Close Attack, Connected, Contacts, Defensive Attack, Defensive Roll, Diehard, Equipment 9, Evasion, Fascinate (Deception), Fascinate (Persuasion), Improved Aim, Improved Critical 4: ENergy Blast: Blast 11, Improved Defense, Improved Disarm, Improved Initiative, Improved Trip, Jack-of-all-trades, Minion 10, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Prone Fighting, Quick Draw, Ranged Attack 3, Tracking, Well-informed

Skills
Acrobatics 12 (+16), Athletics 8 (+10), Close Combat: Unarmed 5 (+15), Deception 10 (+14), Expertise: Crime 10 (+16), Expertise: Espionage 10 (+16), Expertise: Weapon's Design 10 (+16), Insight 10 (+12), Intimidation 6 (+10), Investigation 8 (+14), Perception 8 (+10), Persuasion 10 (+14), Ranged Combat: Blaster Rifle 5 (+9), Ranged Combat: Firearms 2 (+6), Ranged Combat: Grenades 6 (+10), Sleight of Hand 8 (+12), Stealth 12 (+16), Technology 8 (+14), Treatment 1 (+7), Vehicles 10 (+14)

Powers
Armored Costume (Removable)
Impervious Defense: Impervious Toughness 8
Protection: Protection 4 (+4 Toughness)
Energy Blaster Pistol (Removable)
Blaster (Easily Removable)
ENergy Blast: Blast 11 (DC 26, Advantages: Improved Critical 4; Accurate: +2, Multiattack)
Sleep Gas Pellets: Cloud Area Affliction 10 (1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 20; Cloud Area: 15 feet radius sphere, Increased Range: ranged)
Smoke Pellet: Cloud Area Dazzle 9 (Affects Sense: Vision, Resisted by: Fortitude, DC 19; Cloud Area: 15 feet radius sphere, Increased Range: perception, Linked: Sleep Gas Pellets: Cloud Area Affliction 10)
Mask (Removable)
Immunity: Immunity 2 (Suffocation (All); Limited - Half Effect)
Senses: Senses 5 (Communication Link: Choose Medium, Darkvision, Infravision, Low-light Vision)

Equipment
Madame Masque Costume (Assault Rifle, Blaster Pistol, Blaster Rifle, Camo Clothing, Cell Phone (Smartphone), Commlink, Flash-bang, Flashlight, Fragmentation Grenade, Grenade Launcher, Heavy Pistol, Knife, Night Vision Goggles, Rocket Launcher, Sleep Gas Grenade, Sniper Rifle, Submachine gun, Tear Gas Grenade)

Offense
Initiative +8
Assault Rifle, +11 (DC 20)
Blaster Pistol, +11 (DC 20)
Blaster Rifle, +12 (DC 23)
ENergy Blast: Blast 11, +9 (DC 26)
Flash-bang, +13 (DC Dog/Fort 14)
Fragmentation Grenade, +15 (DC Dog 15)
Grab, +16 (DC Spec 12)
Grenade Launcher, +13 (DC 20)
Heavy Pistol, +9 (DC 19)
Knife, +16 (DC 18)
Rocket Launcher, +7 (DC 25)
Sleep Gas Grenade, +13 (DC Dog/Fort 14)
Sleep Gas Pellets: Cloud Area Affliction 10 (DC Fort 20)
Smoke Pellet: Cloud Area Dazzle 9 (DC Fort 19)
Sniper Rifle, +9 (DC 20)
Submachine gun, +9 (DC 19)
Tear Gas Grenade, +13 (DC Dog/Fort 14)
Throw, +7 (DC 17)
Unarmed, +16 (DC 17)

Complications
Motivation: Greed
Motivation: Thrills

Languages
Native Language

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 8/7, Will 6

Power Points
Abilities 70 + Powers 34 + Advantages 50 + Skills 80 (159 ranks) + Defenses 21 = 255

Dreadnought Minions

dreadnoughts.JPG

Dreadnought - PL 10

Strength 10, Stamina -, Agility 6, Dexterity 6, Fighting 8, Intellect 0, Awareness 4, Presence -

Advantages
Precise Attack (All) 4, Ranged Attack

Skills
Ranged Combat: Fire Blast: Blast 11 2 (+8)

Powers
Armor: Impervious Toughness 12
Immunity to Fortitude Effects
Immunity: Immunity 30 (Will Effects)
Weapon Systems
Ballistic SPikes: Blast 7 (DC 22; Multiattack; Unreliable (5 uses))
Cold Blast: Affliction 11 (1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Resisted by: Fortitude, DC 21; Increased Range: ranged; Unreliable (5 uses))
Energy Field: Damage 12 (DC 27)
Fire Blast: Blast 11 (DC 26; Secondary Effect)
Radiation Blast: Blast 11 (radiation, DC 26; Accurate: +2)

Offense
Initiative +6
Ballistic SPikes: Blast 7, +7 (DC 22)
Cold Blast: Affliction 11, +7 (DC Fort 21)
Energy Field: Damage 12, +8 (DC 27)
Fire Blast: Blast 11, +9 (DC 26)
Grab, +8 (DC Spec 20)
Radiation Blast: Blast 11, +9 (DC 26)
Throw, +7 (DC 25)
Unarmed, +8 (DC 25)

Complications
Motivation: Responsibility
Weakness

Languages
Native Language

Defense
Dodge 8, Parry 8, Fortitude Immune, Toughness 12, Will Immune

Power Points
Abilities 48 + Powers 109 + Advantages 5 + Skills 1 (2 ranks) + Defenses 14 = 177