Spiderman (Peter Parker)
Spiderman_Amazing.jpg

Spiderman (Peter Parker) - PL 13

Strength 9, Stamina 10, Agility 12, Dexterity 12, Fighting 9, Intellect 8, Awareness 7, Presence 2

Advantages
Accurate Attack, Agile Feint, All-out Attack, Defensive Attack, Equipment 1, Evasion 2, Fast Grab, Favored Environment: When Fighting with Danger Sense, Fearless, Improved Aim, Improved Defense, Improved Disarm, Improved Grab, Improved Initiative 2, Improved Initiative 2, Instant Up, Move-by Action, Power Attack, Seize Initiative, Skill Mastery: Acrobatics, Takedown 2, Ultimate Effort: Ultimate Dodge, Ultimate Effort: Ultimate Parry, Uncanny Dodge

Skills
Acrobatics 8 (+20), Athletics 6 (+15), Close Combat: Unarmed 3 (+12), Deception 2 (+4), Expertise: Photography 6 (+14), Insight 2 (+9), Intimidation 2 (+4), Investigation 2 (+10), Perception 4 (+11), Stealth 2 (+14), Technology 6 (+14), Treatment 2 (+10), Vehicles 1 (+13)

Powers
Proportionate Powers of a Spider (Advantages: Accurate Attack, Agile Feint, Defensive Attack, Improved Aim, Improved Defense, Improved Initiative 2, Instant Up, Move-by Action, Skill Mastery, Takedown 2)
Foreign Chemical Resistance: Immunity 2 (Disease, Poison; Limited - Half Effect)
Regeneration: Regeneration 2 (Every 5 rounds)
Superhuman Equilibrium: Movement 5 (Sure-footed 5)
Superhuman Speed: Speed 5 (Speed: 60 miles/hour, 900 feet/round)
Leaping: Leaping 3 (Alternate; Leap 60 feet at 16 miles/hour)
Wallcrawling: Movement 3 (Safe Fall, Wall-crawling 2: full speed)
Spider Sense
Danger Sense: Senses 2 (Danger Sense: Choose Sense Type, Radius: Danger Sense, Advantages: Evasion 2, Favored Environment: When Fighting with Danger Sense, Improved Initiative 2, Seize Initiative, Ultimate Effort: Ultimate Dodge, Ultimate Effort: Ultimate Parry, Uncanny Dodge)
Web Shooters (Removable)
Movement: Movement 1 (Swinging)
Webbing (Removable)
Area Webbing: Burst Area Affliction 9 (Removable, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Incapacitated, DC 19; Alternate Resistance (Dodge), Burst Area 2: 60 feet radius sphere, Increased Range: ranged, Incurable; Unreliable (5 uses))
Web Blinding: Cumulative Affliction 12 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 22; Alternate Resistance (Dodge), Cumulative)
Web Constructs: Create 12 (Volume: 4000 cft., DC 22)
Web Hand-Glider: Flight 4 (Speed: 30 miles/hour, 500 feet/round; Gliding)
Web Missile: Blast 5 (DC 20; Multiattack)
Web Parachute: Movement 1 (Safe Fall)
Web: Cumulative Affliction 12 (Removable, 1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, 3rd degree: Paralyzed, Incapacitated, DC 22; Alternate Resistance (Dodge), Cumulative, Extra Condition, Increased Range: ranged)

Equipment
Camera, GPS Receiver, Mini-tracer

Offense
Initiative +28
Area Webbing: Burst Area Affliction 9 (DC Dog/Fort/Will 19)
Grab, +9 (DC Spec 19)
Throw, +12 (DC 24)
Unarmed, +12 (DC 24)
Web Blinding: Cumulative Affliction 12, +9 (DC Dog/Fort/Will 22)
Web Missile: Blast 5, +12 (DC 20)
Web: Cumulative Affliction 12, +12 (DC Dog/Fort/Will 22)

Complications
Enemy
Motivation: Responsibility

Languages
Native Language

Defense
Dodge 16, Parry 16, Fortitude 11, Toughness 10, Will 15

Power Points
Abilities 138 + Powers 78 + Advantages 7 + Skills 23 (46 ranks) + Defenses 20 = 266

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