super skrull
Annihilation004_SKRULL_scaled_800.png

Super Skrull (Kl'Rt) - PL 13

Strength 12, Stamina 12, Agility 4, Dexterity 4, Fighting 10, Intellect 5, Awareness 4, Presence 4

Advantages
Accurate Attack, Assessment, Defensive Attack, Fast Grab, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative, Improved Trip, Leadership, Move-by Action, Power Attack, Ranged Attack 6, Takedown

Skills
Acrobatics 2 (+6), Athletics 6 (+18), Close Combat: Unarmed 4 (+14), Deception 6 (+10), Insight 8 (+12), Intimidation 10 (+14), Investigation 2 (+7), Perception 6 (+10), Persuasion 6 (+10), Stealth 8 (+12), Technology 7 (+12), Treatment 2 (+7), Vehicles 4 (+8)

Powers
Create Force Fields
Force Bolts: Blast 13 (DC 28)
Force Constructs: Create 13 (Volume: 8000 cft., DC 23)
Suffocate: Affliction 13 (1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 23; Increased Range 2 (perception): perception)
Elongation: Elongation 8 (Elongation: 1800 feet)
Fire Resistance: Immunity 6 (Damage Effect: Fire, Environmental Condition: Heat)
HUman Torch
Fire Sheath: Energy Aura 14 (DC 29)
Fireball: Blast 14 (DC 29; Secondary Effect)
Fire Barrage: Blast 14 (Alternate; DC 29; Multiattack)
Fire Bomb: Burst Area Blast 10 (Alternate; DC 25; Burst Area (30 feet radius sphere): 30 feet radius sphere, Secondary Effect)
Fire Constructs: Create 14 (Alternate; Volume: 15000 cft., DC 24; Movable)
Fire Control: Element Control 14 (Alternate; Element: Fire, 400 tons)
Flight: Flight 12 (Speed: 8000 miles/hour, 16 miles/round)
Hypnotism: Mind Control 11 (DC 21; Limited (Eye Contact): Eye Contact)
Invisibility: Invisibility 4 (Total concealment from all visual senses)
Shapeshift: Shapeshift 12
Skrull Shapechanging: Morph 4 (+20 Deception checks to disguise; Any form)
Skrull Uniform (Removable)
Comm Link: Senses 1 (Communication Link: Radio)
Life Support: Immunity 10 (Life Support)
Unstable Molecules: Feature 1
THing Armor Skin
Impervious Defense: Impervious Toughness 14
Protection: Protection 2 (+2 Toughness)

Offense
Initiative +8
Fire Barrage: Blast 14, +10 (DC 29)
Fire Bomb: Burst Area Blast 10 (DC 25)
Fire Sheath: Energy Aura 14, +10 (DC 29)
Fireball: Blast 14, +10 (DC 29)
Force Bolts: Blast 13, +10 (DC 28)
Grab, +10 (DC Spec 22)
Hypnotism: Mind Control 11 (DC Will 21)
Suffocate: Affliction 13 (DC Fort 23)
Throw, +10 (DC 27)
Unarmed, +14 (DC 27)

Complications
Enemy
Motivation: Patriotism

Languages
Native Language

Defense
Dodge 10, Parry 12, Fortitude 15, Toughness 14, Will 8

Power Points
Abilities 110 + Powers 364 + Advantages 19 + Skills 36 (71 ranks) + Defenses 15 = 544

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2011 Green Ronin Publishing, LLC. All rights reserved.