The Hood (Parker Robbins)
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The Hood (Parker Robbins) - PL 10

Strength 4/1, Stamina 6/3, Agility 6/2, Dexterity 6/2, Fighting 6/4, Intellect 2, Awareness 3, Presence 4

Advantages
All-out Attack, Close Attack, Defensive Roll 2, Improved Aim, Improved Critical 4: Claws: Strength-based Damage 7, Improved Critical 4: Pistol Shots: Blast 5, Improved Initiative, Jack-of-all-trades, Leadership, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ranged Attack 4

Skills
Acrobatics 2 (+8), Athletics 4 (+8), Expertise: Criminal 8 (+10), Insight 4 (+7), Intimidation 6 (+10), Perception 4 (+7), Persuasion 2 (+6), Stealth 6 (+12)

Powers
CLoak of Dormammu (Removable)
Air Walking: Flight 1 (Speed: 4 miles/hour, 60 feet/round; Limited: Air Walking only)
Dimension Travel: Movement 1 (Dimensional: Dormammus Realm 1: one dimension, 50 lbs.)
Form of Nisanti (Activation: Move Action)
Claws: Strength-based Damage 7 (DC 26, Advantages: Improved Critical 4; Accurate: +2, Penetrating 7)
Enhanced Trait: Enhanced Trait 39 (Traits: Agility +4 (+6), Dexterity +4 (+6), Strength +3 (+4), Stamina +3 (+6), Fighting +2 (+6), Toughness +3 (+11), Parry +3 (+9), Dodge +1 (+9))
Speed: Speed 6 (Speed: 120 miles/hour, 1800 feet/round)
Invisibility: Invisibility 4 (Total concealment from all visual senses)
True Sight: Senses 7 (Counters All Concealment: Choose Sense Type, Counters Illusion: Choose Sense Type)
Twin Magic Enhanced Pistols (Easily Removable)
Pistol Shots: Blast 5 (Easily Removable, DC 20, Advantages: Improved Critical 4; Accurate: +2, Multiattack, Penetrating 5)

Offense
Initiative +10
Claws: Strength-based Damage 7, +9 (DC 26)
Grab, +7 (DC Spec 14)
Pistol Shots: Blast 5, +12 (DC 20)
Throw, +10 (DC 19)
Unarmed, +7 (DC 19)

Complications
Motivation: Greed
Motivation: Thrills

Languages
Native Language

Defense
Dodge 9/8, Parry 9/6, Fortitude 6, Toughness 11/6, Will 7

Power Points
Abilities 42 + Powers 74 + Advantages 15 + Skills 18 (36 ranks) + Defenses 6 = 155

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