Vertigo
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Vertigo - PL 10

Strength 1, Stamina 4, Agility 1, Dexterity 1, Fighting 1, Intellect 1, Awareness 2, Presence 1

Advantages
Defensive Roll 2

Skills
Athletics 4 (+5), Close Combat: Unarmed 1 (+2), Deception 2 (+3), Expertise: Savage Land 4 (+5), Intimidation 2 (+3), Perception 5 (+7), Persuasion 4 (+5), Stealth 2 (+3)

Powers
Marauder Armor (Removable)
Protection: Protection 4 (+4 Toughness)
Vertigo
Nauseous Effect: Burst Area Cone Area Affliction 10 (1st degree: Fatigued, Hindered, 2nd degree: Exhausted, Prone, Resisted by: Fortitude, DC 20; Burst Area: 30 feet radius sphere, Cone Area: 60 feet cone, Extra Condition, Increased Range 2: perception; Limited Degree)
Vertigo: Burst Area Cone Area Affliction 10 (1st degree: Dazed, Vulnerable, 2nd degree: Stunned, Prone, 3rd degree: Asleep, Incapacitated, Resisted by: Fortitude, DC 20; Burst Area: 30 feet radius sphere, Cone Area: 60 feet cone, Extra Condition, Increased Range 2: perception)

Offense
Initiative +1
Grab, +1 (DC Spec 11)
Nauseous Effect: Burst Area Cone Area Affliction 10 (DC Fort 20)
Throw, +1 (DC 16)
Unarmed, +2 (DC 16)
Vertigo: Burst Area Cone Area Affliction 10 (DC Fort 20)

Languages
Native Language

Defense
Dodge 6, Parry 6, Fortitude 8, Toughness 10/8, Will 4

Power Points
Abilities 24 + Powers 64 + Advantages 2 + Skills 12 (24 ranks) + Defenses 16 = 118

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